About
We’re a Montreal-based studio specializing in 3D scanning and multi-camera production. Our camera systems support work for film productions and AAA games.
Our studio has a high-resolution head scanner for facial capture and a full-body photogrammetry rig for both traditional 3D scans and high-speed captures of performers in motion, including dancing and jumping.
We develop Xangle Camera Server, a powerful software for controlling multi-camera setups that is used worldwide. We also build custom electronics for capture techniques such as OLAT and RGB lighting. With RGB projection, a virtual scene can be projected onto the subject during capture to bring its colors and lighting into the scan.
We also operate a multi-camera bullet-time rig for both in-house productions and live events. This system has been used at major events like Coachella and SXSW, as well as events in the UAE, China, Spain, and beyond. For photobooths and brand activations, it can be configured with 24 to 100 cameras to create shareable bullet-time or Gaussian Splatting captures.
Eric Paré founded Xangle Studio and operates it alongside Kim Henry. Our work combines technical production with artistic exploration. The studio includes a white or green screen cyclorama for virtual production and a black box studio for original content and brand collaborations.
We use 3D scanning and multi-camera capture to create new ways to document people, produce images, and tell stories.